Welcome back guys, as you can see I've now more less finished the case wrap and DVD inlay which leaves me with the final part of my assignment; the trailer.
This trailer will be created using another software called "Adobe Premiere" and will be expected to run for exactly 1 minute. Since the theme of my product is based on feudal Japan, my trailer will again need to follow the same pattern as my case wrap and DVD inlay so that all the parts of my assignment are consistent and present the same thing.
In order to create my trailer, I will need to find some useful bits of video and audio from sources such as: games, movies, etc. and combine them together.
Due to the nature of my theme, the range of sources will be limited but should suffice in order to last the required minute. At this time the sources I think should be useful are games and movies like: "Way of the Samurai", "Total War: Shogun 2", "Last Samurai", etc.
Monday 24 March 2014
Saturday 15 March 2014
DVD Inlay Final Version
Hi, as you can probably guess this post will be very similar to the last one but this time I'll talk about my DVD inlay.
Since my previous update there have been many new features added to the design all of which are easily noticeable. Firstly, I've added the bitmap PS2 label at the bottom of the DVD as all PS2 discs have this format and so my disc will now look more authentic and become easily recognizable as everyone will know what type of disc is it. I've also enhanced the background bitmap image using the brush tool to cover up any imperfections and make some things stand out more.
Another feature I've added is the legal info at the bottom and around the disc. To do this I've used multiple variations of the type tool. The text at the bottom is in fact inside a shape of my choice while the text around the disc is actually surrounding the edge of a completely transparent circle since the tool would not allow me to use guides for this method.
The contents of the legal info are based on another PS2 disc I own as to ensure that it will be as accurate as it can be. Also I've modified the background image itself using brush tool as some of it didn't look good and so I covered those bits using the same colours present making this 'masking' as least noticeable as possible. This gives a nice effect of reality and fiction mixing together.
Lastly, I've created my company logo using pen tool and the brush tool while placing in along with other bitmap logos on my disc which I've used in creation of my case wrap so that both the case wrap and DVD inlay look consistent and more professional.
At this stage, personally I'm satisfied with what I've produced as everything fits together nicely, presenting a Japan-themed disc for a PS2 game which matches the case wrap making the elements consistent and so more professional. If I had to do another similar assignment, I would create a disc for a game but using more detailed images as the background. Also I would change the layout of my logos as well as the text and disc's colour scheme. Next time I would spend more time on my vector-based logos, making them more detailed and less time on finding the images as once again I was very picky and slow with it.
Note: The font present is different to the one I'm using. That's because I don't have the required font at home but the original font is there.
Dolby logo: https://www.google.co.uk/
PEGI logo: https://www.google.co.uk/
Since my previous update there have been many new features added to the design all of which are easily noticeable. Firstly, I've added the bitmap PS2 label at the bottom of the DVD as all PS2 discs have this format and so my disc will now look more authentic and become easily recognizable as everyone will know what type of disc is it. I've also enhanced the background bitmap image using the brush tool to cover up any imperfections and make some things stand out more.
Another feature I've added is the legal info at the bottom and around the disc. To do this I've used multiple variations of the type tool. The text at the bottom is in fact inside a shape of my choice while the text around the disc is actually surrounding the edge of a completely transparent circle since the tool would not allow me to use guides for this method.
The contents of the legal info are based on another PS2 disc I own as to ensure that it will be as accurate as it can be. Also I've modified the background image itself using brush tool as some of it didn't look good and so I covered those bits using the same colours present making this 'masking' as least noticeable as possible. This gives a nice effect of reality and fiction mixing together.
Lastly, I've created my company logo using pen tool and the brush tool while placing in along with other bitmap logos on my disc which I've used in creation of my case wrap so that both the case wrap and DVD inlay look consistent and more professional.
At this stage, personally I'm satisfied with what I've produced as everything fits together nicely, presenting a Japan-themed disc for a PS2 game which matches the case wrap making the elements consistent and so more professional. If I had to do another similar assignment, I would create a disc for a game but using more detailed images as the background. Also I would change the layout of my logos as well as the text and disc's colour scheme. Next time I would spend more time on my vector-based logos, making them more detailed and less time on finding the images as once again I was very picky and slow with it.
Note: The font present is different to the one I'm using. That's because I don't have the required font at home but the original font is there.
References
DVD ROM logo: https://www.google.co.uk/Dolby logo: https://www.google.co.uk/
PEGI logo: https://www.google.co.uk/
Friday 14 March 2014
Case Wrap Final Version
Hi there, sorry for the delay in my blog as I was busy making the designs for my assignment. Now after 6 weeks of work I can finally present to you all my first finished version of the case wrap.
As you can see since my last update I've made many changes to my case wrap, most noticeably the back cover is no longer empty. What I've added is some text which gives a little intro to what the game is about as well as pointing out some fine features of the game. The text has an "inner glow" effect which I think works very well with the rest of the case wrap, especially that it matches the front cover. Another change I've done to the back cover is that I've added some images to it including the company logo I've created using the "Adobe Illustrator" while working on my DVD inlay. I've placed these images in this layout and added the mentioned features as most games I've seen had similar layout and similar icons, hence making my case wrap look more authentic and professional.
Little pointer, the company logo I've created is actually a recreation of an already existing logo which belongs to the "Shiro Washi" Kendo Club I'm currently attending. I'm aware that things like logos are copyright protected and so I want to state here that I had obtained a permission from my club to use it in this project.
Only other significant feature I've added is the game logo at the front cover which this time is 100% original since I've made it from scratch using the same software as the previously mentioned logo. The logo represents a Samurai banner with the game title inside in both English and Japanese. I've chosen this design as it links closely to the theme of the game while the title in 2 languages is present since many games released in Japan have this feature and so having this in my design would make my game look even more real.
At this stage, personally I'm very happy with what I've produced as all the pieces fit together nicely, presenting a Samurai-themed game for a PS2 console in a realistic and professional manner. If I had to do another similar assignment, I would create a cover for a game but for a different console such as "Xbox 360" since it's more modern compared to PS2 and so it would allow me a more realistic approach. Also I would spend more time on organising the structure of the cover and less time on finding the images as I have to admit that I was very picky and slow with it.
UPDATE: I added levels to enhance the colours present a bit.
Dolby logo: https://www.google.co.uk/
PEGI symbols: https://www.google.co.uk/
As you can see since my last update I've made many changes to my case wrap, most noticeably the back cover is no longer empty. What I've added is some text which gives a little intro to what the game is about as well as pointing out some fine features of the game. The text has an "inner glow" effect which I think works very well with the rest of the case wrap, especially that it matches the front cover. Another change I've done to the back cover is that I've added some images to it including the company logo I've created using the "Adobe Illustrator" while working on my DVD inlay. I've placed these images in this layout and added the mentioned features as most games I've seen had similar layout and similar icons, hence making my case wrap look more authentic and professional.
Little pointer, the company logo I've created is actually a recreation of an already existing logo which belongs to the "Shiro Washi" Kendo Club I'm currently attending. I'm aware that things like logos are copyright protected and so I want to state here that I had obtained a permission from my club to use it in this project.
Only other significant feature I've added is the game logo at the front cover which this time is 100% original since I've made it from scratch using the same software as the previously mentioned logo. The logo represents a Samurai banner with the game title inside in both English and Japanese. I've chosen this design as it links closely to the theme of the game while the title in 2 languages is present since many games released in Japan have this feature and so having this in my design would make my game look even more real.
At this stage, personally I'm very happy with what I've produced as all the pieces fit together nicely, presenting a Samurai-themed game for a PS2 console in a realistic and professional manner. If I had to do another similar assignment, I would create a cover for a game but for a different console such as "Xbox 360" since it's more modern compared to PS2 and so it would allow me a more realistic approach. Also I would spend more time on organising the structure of the cover and less time on finding the images as I have to admit that I was very picky and slow with it.
UPDATE: I added levels to enhance the colours present a bit.
References
DVD ROM logo: https://www.google.co.uk/Dolby logo: https://www.google.co.uk/
PEGI symbols: https://www.google.co.uk/
Tuesday 4 March 2014
DVD Inlay progress
Here's a quick update on my DVD inlay progress.
I've used a clipping mask to fit the bitmap image I've previously chosen inside my DVD inlay which would form my background. Also I've managed to create my logo for my game including its title in both English and Japanese as usually games which get released in Japan have this feature present.
The logo itself consists of straight lines and rectangles as these are simple shapes ideal in vector-based environments. The English text was written using "Jing Jing" font as it made the text look more oriental which works well with the theme I'm working on. The 3D effect of the text was obtained by copying the text, changing the colour to black and placing it underneath the original text. Since the title would not fit inside my logo, I've used text wrap to separate the 2 words and place them so that everything would fit. The Japanese text was simply place under my logo using a separate type tool.
Monday 3 March 2014
DVD Inlay Template
Now that I have a basic plan for my DVD inlay, let's start by creating the template for a DVD disc.
The image above will act as my blueprint for the template since it has all the relevant measurements including the bleed lines which I need to know so that the disc will be of the right size and so that my inlay will fit nicely without anything important being cut out.
References
DVD template image: http://vle.anglia.ac.uk/modules/2013/MOD003232/SEM2-PE1/Documents/Forms/AllItems.aspx?RootFolder=%2Fmodules%2F2013%2FMOD003232%2FSEM2%2DPE1%2FDocuments%2FWeek%2004&FolderCTID=0x01200084D59F8EA5FE0C4FA92F7AA393393597&View={5E5FEE04-4145-43AF-AD94-A4C3202ED4E5}&InitialTabId=Ribbon%2EDocument&VisibilityContext=WSSTabPersistenceDVD Inlay
Hi everyone, I'm back but this time I'll leave the photoshop for now and start on my DVD inlay using another piece of software called "Adobe Illustrator".
The only thing that comes to my mind which would be both simple and 'japanese' is an image of some japanese scenery such as: mountains, lakes, castles, etc.
Let's look at some existing images which would be useful for the DVD inlay.
Out of these images I think that I will use the bottom image as it's not as detailed as the other two images and so nothing important will get cut out by the middle of the DVD. Also as the image is very simple, it will have a lot of space which I can use for insertion of things like logos, title, etc.
Brainstorm
To start off, I need to have some sort of idea about what my DVD inlay will look like. Since my video game has a 'samurai' theme to it, I think that it would be appropriate if the inlay would be somehow connected to that theme. Also the design should be simple as from personal experience I can tell that I don't really pay as much attention to the disc design as to the case wrap which has the job of grabbing attention.The only thing that comes to my mind which would be both simple and 'japanese' is an image of some japanese scenery such as: mountains, lakes, castles, etc.
Let's look at some existing images which would be useful for the DVD inlay.
References
Images: http://www.imagesource.com/
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