Wednesday 9 April 2014

Trailer Finished

After 4 weeks of work I wanted to finally present to you my finished trailer for the game I thought of called "Samurai Overload". Sadly, every time I tried to upload my video I had an error (possibly due to the format of the video).

As some of you might be aware, I've based my trailer mostly on material from games such as "Total War: Shogun 2" and "Way of the Samurai" franchise with the exception of the soundtrack which comes from a movie called "Last Samurai".

I've decided to use this material because it is based on the theme I'm working on and also because these games are the most popular and highly rated by both critics and players. Personally I've played these games myself and I've enjoyed them a lot since they fit the theme very well. Also the "Last Samurai" was the first movie that came to my mind since I've watched it many times and one of its best traits was the soundtrack which I've decided to use.

During the making of the trailer itself, I've added features to it such as transitions for both audio and video, titles including my logos created in the previous elements of the assignment, colour mats and variation in opacity levels or 'how transparent something is'.

For audio, I've inserted a transition called "Constant Power" as it equalised the difference in level between each piece of soundtrack, making the variations between tracks less noticeable, thus causing it to seem as if it was all one soundtrack.

For video, I've added a transition called "Dip to White" as it made the flow between each scene smoother due to the individual bits of video being 'merged' together instead of each piece being suddenly displayed one after the other. Also this effect itself gives the trailer a more cinematic effect.



At this stage, personally I'm satisfied with what I've produced as everything runs together smoothly, presenting a Japan-themed trailer for a PS2 game which matches the previous elements making everything consistent and so more professional. If I had to do another similar assignment, I would create a trailer for a game but using more advanced techniques such as the “green screening”. Next time I would spend more time on finding higher resolution video sources, making them more detailed and less time using techniques I know as I now have experience with them. 
 

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